Translating 3D content

The majority of our work involves translating 3D models from CAD systems to OBJ files or FBX files to be consumed by AR platforms like Microsoft Hololens. much of this process can be accomplished by running through Blender and into Unity for further development.
The majority of our work involves translating 3D models from CAD systems to OBJ files or FBX files to be consumed by AR platforms like Microsoft Hololens. much of this process can be accomplished by running through Blender and into Unity for further development.
Below is a great tutorial by Whs design